monotype......................100.00000% weatherless...................70.19728% offense.......................55.59353% hyperoffense..................21.52360% balance.......................21.36225% monoghost.....................10.55730% monowater..................... 9.99753% monosteel..................... 9.82350% monoice....................... 9.51954% hail.......................... 9.06411% monodragon.................... 8.78310% rain.......................... 8.13090% sand.......................... 8.05562% monodark...................... 7.61292% monofighting.................. 5.26825% monofairy..................... 5.21461% monoelectric.................. 4.84119% sun........................... 4.57393% monopoison.................... 4.55382% monofire...................... 4.28113% monobug....................... 4.10571% monopsychic................... 3.62972% mononormal.................... 3.55138% voltturn...................... 2.72333% monograss..................... 2.71905% choice........................ 2.59913% monoground.................... 2.49500% hailoffense................... 2.31544% monoflying.................... 2.01080% rainoffense................... 1.29870% semistall..................... 1.24524% monorock...................... 1.05325% trickroom..................... 0.60180% sandoffense................... 0.57169% sunoffense.................... 0.38015% stall......................... 0.27538% dragmag....................... 0.05397% rainstall..................... 0.03870% multiweather.................. 0.02183% tailwind...................... 0.01695% tricksand..................... 0.01224% trickhail..................... 0.00402% sandstall..................... 0.00376% gravity....................... 0.00245% hailstall..................... 0.00154% sunstall...................... 0.00083% trickrain..................... 0.00053% trapper....................... 0.00051% Stalliness (mean: -0.474) -2.0|# |### -1.5|######## |################# -1.0|####################### |############################## -0.5|############################ |####################### 0.0|################## |############## +0.5|########## |###### +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.54%