monotype......................100.00000% weatherless...................66.20229% offense.......................42.75250% balance.......................36.53433% monosteel.....................21.79671% hyperoffense..................18.50789% monowater.....................17.68262% rain..........................14.89444% monoghost..................... 8.81703% hail.......................... 8.70616% monodragon.................... 8.01264% monoice....................... 7.96452% sand.......................... 6.90326% monopoison.................... 5.36151% monofighting.................. 5.23104% monodark...................... 4.13421% choice........................ 3.92598% monofairy..................... 3.60331% monopsychic................... 3.56801% sun........................... 3.36135% monofire...................... 3.13124% monoelectric.................. 2.76216% monoground.................... 2.75016% hailoffense................... 2.63165% mononormal.................... 1.86001% rainoffense................... 1.64120% monograss..................... 1.41081% voltturn...................... 1.34500% semistall..................... 1.17665% stall......................... 1.02864% trickroom..................... 0.86145% monorock...................... 0.69873% monobug....................... 0.61552% monoflying.................... 0.60026% sunoffense.................... 0.12281% multiweather.................. 0.06752% sandoffense................... 0.06503% rainstall..................... 0.02243% dragmag....................... 0.00771% sandstall..................... 0.00046% tailwind...................... 0.00028% trickhail..................... 0.00021% tricksand..................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.311) -2.0|# |## -1.5|###### |############## -1.0|################## |#################### -0.5|################## |#################### 0.0|######################## |############################## +0.5|########## |######## +1.0|## |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.57%