weatherless...................44.90996% offense.......................44.04562% sun...........................42.01177% hyperoffense..................29.68288% rain..........................20.56262% balance.......................18.58289% multiweather.................. 9.99933% sunoffense.................... 9.96001% stall......................... 4.03880% semistall..................... 3.64980% rainoffense................... 3.37897% monotype...................... 2.63488% batonpass..................... 2.23675% sand.......................... 2.17190% trickroom..................... 1.20128% choice........................ 0.79531% sandstall..................... 0.43814% voltturn...................... 0.43189% monosteel..................... 0.41970% sunstall...................... 0.38354% mononormal.................... 0.37996% hail.......................... 0.36605% dragmag....................... 0.35834% monoflying.................... 0.28828% monodragon.................... 0.28770% tailwind...................... 0.28767% tricksun...................... 0.24719% monofairy..................... 0.24608% monowater..................... 0.24249% monoghost..................... 0.23131% trickrain..................... 0.20745% monofighting.................. 0.20325% monopsychic................... 0.16633% monobug....................... 0.15682% sandoffense................... 0.15681% rainstall..................... 0.13977% monoice....................... 0.11883% monoground.................... 0.08302% monograss..................... 0.07397% trapper....................... 0.07063% monofire...................... 0.06672% monoelectric.................. 0.06452% monopoison.................... 0.06220% hailoffense................... 0.06099% monodark...................... 0.04958% monorock...................... 0.03929% gravity....................... 0.01620% tricksand..................... 0.01068% swagplay...................... 0.00962% hailstall..................... 0.00135% trickhail..................... 0.00118% allweather.................... 0.00065% fear.......................... 0.00000% Stalliness (mean: -0.428) | -2.0|### |################# -1.0|############################## |########################## 0.0|################## |########### +1.0|###### |### +2.0|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.84%