weatherless...................89.65702% offense.......................49.94641% balance.......................30.41265% hyperoffense..................16.85423% sun........................... 5.68060% hail.......................... 3.45659% semistall..................... 1.92926% sunoffense.................... 1.36656% trickroom..................... 0.96463% stall......................... 0.85745% sand.......................... 0.72347% voltturn...................... 0.66988% rain.......................... 0.48232% hailoffense................... 0.42872% monotype...................... 0.37513% choice........................ 0.21436% sandstall..................... 0.18757% rainoffense................... 0.13398% monodragon.................... 0.10718% dragmag....................... 0.08039% monoghost..................... 0.05359% mononormal.................... 0.05359% monoelectric.................. 0.05359% monograss..................... 0.02680% monodark...................... 0.02680% monoground.................... 0.02680% monoflying.................... 0.02680% monofire...................... 0.02680% Stalliness (mean: -0.308) -2.0|# |## -1.5|######### |############# -1.0|########################## |############################ -0.5|############################# |############################ 0.0|############################## |########################### +0.5|################# |######### +1.0|##### |## +1.5| |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.43%