weatherless...................87.86860% offense.......................49.86022% balance.......................33.50195% hyperoffense..................13.63456% sun........................... 6.55219% hail.......................... 4.37379% semistall..................... 1.95118% sunoffense.................... 1.33950% stall......................... 1.05210% sand.......................... 0.86439% trickroom..................... 0.81930% voltturn...................... 0.71221% hailoffense................... 0.47403% rain.......................... 0.34104% sandstall..................... 0.27377% monotype...................... 0.25973% choice........................ 0.20049% rainoffense................... 0.09457% monodragon.................... 0.08018% dragmag....................... 0.07002% mononormal.................... 0.03544% monoelectric.................. 0.03351% monoghost..................... 0.03045% monograss..................... 0.02201% monoground.................... 0.02145% monofire...................... 0.01897% monodark...................... 0.01772% monoflying.................... 0.01772% Stalliness (mean: -0.235) -2.0|# |## -1.5|####### |########### -1.0|##################### |############################# -0.5|############################# |############################# 0.0|############################## |############################## +0.5|##################### |########## +1.0|###### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%