weatherless...................82.87436% offense.......................50.78324% balance.......................30.84210% hyperoffense..................13.70441% hail..........................12.03689% rain.......................... 3.75585% voltturn...................... 3.54034% hailoffense................... 2.86462% semistall..................... 2.85999% trickroom..................... 2.05914% stall......................... 1.81026% sun........................... 1.27914% rainoffense................... 0.78231% monotype...................... 0.64745% choice........................ 0.55847% sunoffense.................... 0.33647% monoice....................... 0.19372% sand.......................... 0.19002% multiweather.................. 0.13487% monorock...................... 0.09872% monobug....................... 0.07693% trickhail..................... 0.07045% monowater..................... 0.05330% monoground.................... 0.04959% monopsychic................... 0.04588% monoelectric.................. 0.04125% monofairy..................... 0.03986% hailstall..................... 0.03939% monograss..................... 0.03708% monofighting.................. 0.03430% monoghost..................... 0.03244% rainstall..................... 0.03244% mononormal.................... 0.01854% trickrain..................... 0.01622% gravity....................... 0.01576% sandstall..................... 0.01390% monodark...................... 0.01390% tailwind...................... 0.01298% monodragon.................... 0.01205% monoflying.................... 0.00973% monosteel..................... 0.00695% monofire...................... 0.00695% monopoison.................... 0.00649% dragmag....................... 0.00278% tricksand..................... 0.00185% tricksun...................... 0.00093% Stalliness (mean: -0.227) |##### -1.5|###### |########## -1.0|################# |####################### -0.5|############################ |############################## 0.0|############################ |##################### +0.5|################ |########## +1.0|##### |### +1.5|# |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%