weatherless...................83.06953% offense.......................50.02507% balance.......................31.39904% hyperoffense..................13.64281% hail..........................12.04598% voltturn...................... 3.94524% rain.......................... 3.71083% hailoffense................... 3.01890% semistall..................... 2.86207% stall......................... 2.07102% trickroom..................... 2.05865% sun........................... 1.07922% rainoffense................... 0.79614% choice........................ 0.53760% monotype...................... 0.40290% sunoffense.................... 0.32174% sand.......................... 0.20102% monoice....................... 0.11133% multiweather.................. 0.10583% trickhail..................... 0.05819% monowater..................... 0.05582% monoelectric.................. 0.03730% monobug....................... 0.03603% monofairy..................... 0.03224% hailstall..................... 0.03132% monopsychic................... 0.02778% monorock...................... 0.02776% monofighting.................. 0.02330% monograss..................... 0.02313% monoghost..................... 0.01653% sandstall..................... 0.01598% gravity....................... 0.01505% trickrain..................... 0.01294% monoground.................... 0.01268% tailwind...................... 0.01048% mononormal.................... 0.00980% monodragon.................... 0.00782% monodark...................... 0.00692% monopoison.................... 0.00673% monoflying.................... 0.00401% monosteel..................... 0.00292% rainstall..................... 0.00277% monofire...................... 0.00111% dragmag....................... 0.00098% tricksun...................... 0.00061% tricksand..................... 0.00032% Stalliness (mean: -0.213) |##### -1.5|###### |########## -1.0|################# |####################### -0.5|############################# |############################## 0.0|############################ |###################### +0.5|################# |########### +1.0|##### |### +1.5|# |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%