weatherless...................84.41642% offense.......................47.16118% balance.......................33.29336% hyperoffense..................13.42063% hail..........................11.72647% voltturn...................... 4.63825% hailoffense................... 3.35880% stall......................... 3.25065% rain.......................... 2.94001% semistall..................... 2.87417% trickroom..................... 2.03063% choice........................ 0.95222% sun........................... 0.77558% rainoffense................... 0.65866% sunoffense.................... 0.26453% sand.......................... 0.19009% monotype...................... 0.12477% monowater..................... 0.04896% multiweather.................. 0.04857% trickhail..................... 0.02794% tailwind...................... 0.02720% hailstall..................... 0.02322% monoelectric.................. 0.02320% monoice....................... 0.01959% monofairy..................... 0.00916% gravity....................... 0.00675% monobug....................... 0.00556% monofighting.................. 0.00553% monograss..................... 0.00456% trickrain..................... 0.00413% sandstall..................... 0.00343% monopsychic................... 0.00264% monodragon.................... 0.00184% monoghost..................... 0.00138% monodark...................... 0.00100% monopoison.................... 0.00072% monorock...................... 0.00065% mononormal.................... 0.00039% monoground.................... 0.00020% dragmag....................... 0.00013% tricksand..................... 0.00005% rainstall..................... 0.00004% monoflying.................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.155) |###### -1.5|##### |########### -1.0|############### |#################### -0.5|############################ |############################## 0.0|########################### |######################## +0.5|################### |############ +1.0|##### |### +1.5|# |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.47%