weatherless...................86.80113% offense.......................45.95074% balance.......................33.41959% hyperoffense..................11.18853% hail..........................10.07771% stall......................... 5.76175% voltturn...................... 3.97952% semistall..................... 3.67939% hailoffense................... 3.05896% rain.......................... 2.43142% trickroom..................... 1.09639% rainoffense................... 0.48725% sun........................... 0.38367% sand.......................... 0.32278% choice........................ 0.12174% sunoffense.................... 0.11642% monotype...................... 0.10511% monowater..................... 0.06982% hailstall..................... 0.05845% trickhail..................... 0.01863% monoelectric.................. 0.01690% multiweather.................. 0.01670% monoice....................... 0.00789% tailwind...................... 0.00480% monofighting.................. 0.00378% monobug....................... 0.00254% trickrain..................... 0.00234% sandstall..................... 0.00226% gravity....................... 0.00224% monofairy..................... 0.00175% monodragon.................... 0.00084% monograss..................... 0.00058% monodark...................... 0.00042% monopsychic................... 0.00033% monoghost..................... 0.00016% monorock...................... 0.00009% mononormal.................... 0.00004% monoground.................... 0.00002% monopoison.................... 0.00001% rainstall..................... 0.00001% dragmag....................... 0.00001% tricksand..................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.026) |###### -1.5|### |####### -1.0|########## |############# -0.5|################## |############################## 0.0|###################### |################### +0.5|################### |######### +1.0|##### |### +1.5|# |# +2.0|## |# +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.56%