weatherless...................74.74906% offense.......................47.00760% balance.......................30.39911% hyperoffense..................17.79630% sand.......................... 9.87304% voltturn...................... 9.28941% sun........................... 7.30537% rain.......................... 5.82335% semistall..................... 3.30059% hail.......................... 3.01462% stall......................... 1.49640% monotype...................... 1.29339% sunoffense.................... 1.11257% trickroom..................... 1.00434% sandoffense................... 0.98439% choice........................ 0.95346% hailoffense................... 0.72691% multiweather.................. 0.67527% rainoffense................... 0.52212% sandstall..................... 0.30003% dragmag....................... 0.26843% monowater..................... 0.19366% monoice....................... 0.15722% monoghost..................... 0.14930% monodragon.................... 0.11141% gravity....................... 0.09262% monodark...................... 0.08266% monobug....................... 0.07986% monofairy..................... 0.07462% tricksun...................... 0.06979% tailwind...................... 0.06967% monofighting.................. 0.06897% monosteel..................... 0.06341% monofire...................... 0.05898% monoelectric.................. 0.05257% mononormal.................... 0.05144% monopsychic................... 0.04850% tricksand..................... 0.04785% monopoison.................... 0.04698% monograss..................... 0.04139% monoflying.................... 0.03877% monoground.................... 0.03189% monorock...................... 0.02383% rainstall..................... 0.02327% hailstall..................... 0.02088% allweather.................... 0.01375% sunstall...................... 0.01136% trickrain..................... 0.00848% trickhail..................... 0.00655% trapper....................... 0.00539% Stalliness (mean: -0.275) -2.0|## |####### -1.5|######### |############## -1.0|################### |######################### -0.5|############################ |############################## 0.0|############################# |######################## +0.5|################## |########### +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%