weatherless...................74.45695% offense.......................44.71771% balance.......................31.73688% hyperoffense..................18.34282% voltturn......................10.85524% sand.......................... 9.84766% sun........................... 7.55073% rain.......................... 5.88617% semistall..................... 3.60110% hail.......................... 2.92162% stall......................... 1.60150% sunoffense.................... 1.14474% trickroom..................... 1.02288% sandoffense................... 0.95950% choice........................ 0.90215% hailoffense................... 0.82541% monotype...................... 0.74814% multiweather.................. 0.58682% rainoffense................... 0.51404% sandstall..................... 0.34094% dragmag....................... 0.31694% gravity....................... 0.12922% monoice....................... 0.11869% monowater..................... 0.11449% monoghost..................... 0.08296% tricksun...................... 0.07414% tailwind...................... 0.07371% monodragon.................... 0.06999% monofire...................... 0.05265% monofairy..................... 0.04448% monodark...................... 0.04219% tricksand..................... 0.03606% monobug....................... 0.03442% monosteel..................... 0.03384% monofighting.................. 0.03326% monoelectric.................. 0.02669% monopoison.................... 0.02377% mononormal.................... 0.02127% rainstall..................... 0.01924% monopsychic................... 0.01877% monograss..................... 0.01794% monoground.................... 0.01791% monoflying.................... 0.01321% hailstall..................... 0.01234% allweather.................... 0.01011% trickrain..................... 0.01001% monorock...................... 0.00816% sunstall...................... 0.00782% trickhail..................... 0.00659% trapper....................... 0.00470% Stalliness (mean: -0.260) -2.0|### |######## -1.5|########### |############## -1.0|################### |######################## -0.5|############################ |############################## 0.0|############################## |######################### +0.5|#################### |############# +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%