weatherless...................98.65408% balance.......................45.30491% offense.......................33.04726% batonpass.....................11.14067% semistall.....................11.07709% monotype...................... 7.69608% monodragon.................... 6.46653% hyperoffense.................. 5.46030% monopoison.................... 5.44259% stall......................... 5.11044% choice........................ 4.11585% voltturn...................... 3.19883% dragmag....................... 0.59025% sand.......................... 0.52684% rain.......................... 0.45884% trapper....................... 0.45272% monobug....................... 0.39893% sun........................... 0.27527% monoflying.................... 0.24961% monosteel..................... 0.22556% monopsychic................... 0.22498% monofairy..................... 0.19630% monoelectric.................. 0.19243% monoghost..................... 0.13865% sunoffense.................... 0.13743% hail.......................... 0.13230% monofire...................... 0.05835% multiweather.................. 0.04732% mononormal.................... 0.03446% monoice....................... 0.03129% monowater..................... 0.03004% monodark...................... 0.02613% hailoffense................... 0.02253% gravity....................... 0.01853% rainoffense................... 0.01357% hailstall..................... 0.01292% monorock...................... 0.01034% monofighting.................. 0.00726% trickroom..................... 0.00429% monoground.................... 0.00424% tailwind...................... 0.00415% monograss..................... 0.00395% sandoffense................... 0.00256% sandstall..................... 0.00189% fear.......................... 0.00175% sunstall...................... 0.00042% rainstall..................... 0.00018% trickhail..................... 0.00012% swagplay...................... 0.00010% trickrain..................... 0.00009% tricksun...................... 0.00009% allweather.................... 0.00000% Stalliness (mean: 0.231) -3.0| | -2.0| |#### -1.0|######### |######################## 0.0|############################# |############################## +1.0|################## |######### +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.78%