weatherless...................55.56915% offense.......................49.99493% balance.......................34.09487% sand..........................20.79210% sun...........................18.18236% hyperoffense.................. 9.85628% hail.......................... 7.64854% voltturn...................... 3.37272% semistall..................... 3.35163% multiweather.................. 3.04640% stall......................... 2.70230% sunoffense.................... 2.45365% trickroom..................... 1.54978% sandstall..................... 1.14238% hailoffense................... 0.96998% rain.......................... 0.95510% sandoffense................... 0.61701% choice........................ 0.46232% monotype...................... 0.34528% gravity....................... 0.24609% tricksun...................... 0.20003% tricksand..................... 0.11614% monoice....................... 0.08285% trickhail..................... 0.07762% monoghost..................... 0.07142% rainoffense................... 0.06374% rainstall..................... 0.05855% monobug....................... 0.05775% tailwind...................... 0.04034% monofighting.................. 0.02681% monograss..................... 0.02334% sunstall...................... 0.02289% monofire...................... 0.01649% monofairy..................... 0.01474% monodragon.................... 0.01042% monopoison.................... 0.00995% dragmag....................... 0.00892% monodark...................... 0.00837% hailstall..................... 0.00830% monowater..................... 0.00799% trickrain..................... 0.00757% mononormal.................... 0.00740% monoelectric.................. 0.00670% monopsychic................... 0.00536% monoflying.................... 0.00532% monoground.................... 0.00461% monorock...................... 0.00290% monosteel..................... 0.00083% Stalliness (mean: -0.119) -2.0|# |# -1.5|### |####### -1.0|############# |################## -0.5|######################### |############################## 0.0|############################ |####################### +0.5|################# |######## +1.0|#### |### +1.5|# |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.54%