offense.......................46.59523% weatherless...................46.40086% balance.......................35.53518% sand..........................32.56337% sun...........................16.23511% hyperoffense.................. 9.52814% hail.......................... 8.04047% stall......................... 4.46737% multiweather.................. 3.95489% semistall..................... 3.87408% voltturn...................... 3.61358% sandstall..................... 2.96046% sunoffense.................... 2.54909% trickroom..................... 1.81677% hailoffense................... 1.77041% rain.......................... 0.80706% sandoffense................... 0.79467% tricksun...................... 0.33163% choice........................ 0.28372% gravity....................... 0.18862% trickhail..................... 0.14273% rainoffense................... 0.11542% monotype...................... 0.09561% tricksand..................... 0.08454% monoice....................... 0.03226% monobug....................... 0.01474% monoghost..................... 0.01102% monopoison.................... 0.00768% monoelectric.................. 0.00673% monofighting.................. 0.00644% tailwind...................... 0.00621% sunstall...................... 0.00562% rainstall..................... 0.00485% monodragon.................... 0.00449% monograss..................... 0.00324% hailstall..................... 0.00290% monowater..................... 0.00237% monofairy..................... 0.00234% monoflying.................... 0.00221% monofire...................... 0.00122% mononormal.................... 0.00040% monopsychic................... 0.00033% monosteel..................... 0.00021% monodark...................... 0.00001% dragmag....................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.040) -2.0|## |# -1.5|### |###### -1.0|############## |############## -0.5|####################### |############################## 0.0|########################## |######################### +0.5|#################### |########## +1.0|##### |#### +1.5|## |# +2.0|## |## +2.5|## | more negative = more offensive, more positive = more stall one # = 0.52%