weatherless...................64.31997% balance.......................40.90651% sand..........................28.27373% offense.......................27.66393% hyperoffense..................24.64818% voltturn...................... 7.06176% rain.......................... 6.38663% semistall..................... 5.69326% sandoffense................... 3.36224% sun........................... 1.41351% stall......................... 1.08812% trickroom..................... 0.82981% trapper....................... 0.57073% sandstall..................... 0.53434% multiweather.................. 0.42066% trickrain..................... 0.35292% tricksun...................... 0.31103% hail.......................... 0.02682% sunoffense.................... 0.02427% choice........................ 0.00787% hailoffense................... 0.00115% rainoffense................... 0.00112% monotype...................... 0.00001% monodark...................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.281) -2.0| |################# -1.5|################## |####### -1.0|########### |################# -0.5|###################### |############# 0.0|########################## |############################## +0.5|################### |######### +1.0|##### |##### +1.5|#### |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%