weatherless...................99.04301% offense.......................47.77319% balance.......................35.25582% voltturn......................13.26119% hyperoffense.................. 8.79600% semistall..................... 5.99221% choice........................ 5.00510% stall......................... 2.18278% trickroom..................... 1.02883% monotype...................... 1.01261% rain.......................... 0.36611% sun........................... 0.31977% sand.......................... 0.26879% monodragon.................... 0.19928% monowater..................... 0.16220% dragmag....................... 0.14830% monoghost..................... 0.11818% monoice....................... 0.10196% monobug....................... 0.07878% monodark...................... 0.07647% monofighting.................. 0.06488% rainoffense................... 0.06025% monopsychic................... 0.05793% monoground.................... 0.05561% hail.......................... 0.05330% multiweather.................. 0.05098% monofairy..................... 0.05098% monosteel..................... 0.04866% monoelectric.................. 0.04634% monograss..................... 0.03707% monopoison.................... 0.02781% mononormal.................... 0.02549% monorock...................... 0.01622% monofire...................... 0.01622% sandoffense................... 0.01390% monoflying.................... 0.01390% tricksun...................... 0.01159% tailwind...................... 0.00695% gravity....................... 0.00695% sunoffense.................... 0.00463% sandstall..................... 0.00232% Stalliness (mean: -0.063) -1.5|### |######## -1.0|################ |##################### -0.5|########################### |############################## 0.0|############################# |######################### +0.5|################## |############ +1.0|######### |###### +1.5|#### |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%