weatherless...................99.81329% balance.......................55.14266% offense.......................24.60510% voltturn......................17.76665% semistall.....................13.15493% stall......................... 5.28773% choice........................ 3.66120% hyperoffense.................. 1.80958% trickroom..................... 1.66694% monotype...................... 0.28213% monowater..................... 0.19321% sand.......................... 0.11865% dragmag....................... 0.08214% rain.......................... 0.05958% monodragon.................... 0.03674% monoghost..................... 0.03282% rainoffense................... 0.01648% monoice....................... 0.01287% sun........................... 0.00943% tailwind...................... 0.00375% monoelectric.................. 0.00326% multiweather.................. 0.00166% monopsychic................... 0.00114% gravity....................... 0.00111% monofairy..................... 0.00101% hail.......................... 0.00072% monofighting.................. 0.00040% monorock...................... 0.00040% monoflying.................... 0.00026% monobug....................... 0.00022% monofire...................... 0.00006% mononormal.................... 0.00005% monoground.................... 0.00005% monosteel..................... 0.00004% monograss..................... 0.00001% monopoison.................... 0.00001% monodark...................... 0.00001% sandstall..................... 0.00000% sandoffense................... 0.00000% tricksun...................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.373) -1.5| |# -1.0|#### |###### -0.5|####### |############# 0.0|################### |############################## +0.5|####################### |############### +1.0|############# |###### +1.5|###### |## +2.0|#### |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.67%