weatherless...................84.20584% offense.......................53.76880% hyperoffense..................24.65225% balance.......................18.25518% sand..........................10.11459% sun........................... 3.29588% semistall..................... 2.17204% choice........................ 1.83870% voltturn...................... 1.78196% batonpass..................... 1.67576% rain.......................... 1.66350% monotype...................... 1.61950% trickroom..................... 1.17212% stall......................... 1.15173% hail.......................... 0.96749% sandoffense................... 0.78365% sunoffense.................... 0.58316% rainoffense................... 0.33302% hailoffense................... 0.24722% multiweather.................. 0.23882% sandstall..................... 0.23351% dragmag....................... 0.19570% monoice....................... 0.19553% monowater..................... 0.19074% monosteel..................... 0.18796% monoghost..................... 0.17142% monodragon.................... 0.15397% monofairy..................... 0.11271% monobug....................... 0.10678% monofire...................... 0.09488% monoelectric.................. 0.08116% monofighting.................. 0.08000% monopoison.................... 0.07869% tricksun...................... 0.07729% monopsychic................... 0.07255% tricksand..................... 0.06278% monodark...................... 0.06085% monoflying.................... 0.05821% trapper....................... 0.05497% mononormal.................... 0.03837% monoground.................... 0.03591% trickrain..................... 0.03216% monograss..................... 0.03085% monorock...................... 0.03050% tailwind...................... 0.02632% gravity....................... 0.01387% rainstall..................... 0.00434% sunstall...................... 0.00402% allweather.................... 0.00092% swagplay...................... 0.00060% trickhail..................... 0.00050% hailstall..................... 0.00013% Stalliness (mean: -0.490) | -2.0|# |##### -1.5|########### |#################### -1.0|############################ |############################## -0.5|############################# |######################### 0.0|################## |############# +0.5|######### |###### +1.0|### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%