weatherless...................74.99179% balance.......................41.23902% offense.......................35.42658% sand..........................18.68545% hyperoffense..................13.79592% semistall..................... 5.76389% sun........................... 4.12110% stall......................... 3.77459% hail.......................... 2.26115% sandstall..................... 1.82299% voltturn...................... 1.15018% trickroom..................... 0.85257% choice........................ 0.75617% sunoffense.................... 0.63550% multiweather.................. 0.57309% rain.......................... 0.52611% hailoffense................... 0.41541% monotype...................... 0.10421% tricksun...................... 0.10353% rainoffense................... 0.05574% monobug....................... 0.04937% sandoffense................... 0.03880% gravity....................... 0.02716% monoice....................... 0.02261% trickhail..................... 0.01429% hailstall..................... 0.00769% tailwind...................... 0.00709% monoghost..................... 0.00684% monosteel..................... 0.00625% monopsychic................... 0.00503% monowater..................... 0.00377% monorock...................... 0.00361% tricksand..................... 0.00340% mononormal.................... 0.00272% monopoison.................... 0.00231% monoelectric.................. 0.00227% sunstall...................... 0.00170% rainstall..................... 0.00165% monofire...................... 0.00127% monodragon.................... 0.00105% dragmag....................... 0.00103% monoflying.................... 0.00020% monodark...................... 0.00018% monofighting.................. 0.00015% monograss..................... 0.00006% monoground.................... 0.00002% monofairy..................... 0.00001% allweather.................... 0.00001% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.027) -2.0|#### |## -1.5|###### |########## -1.0|############# |############# -0.5|################## |####################### 0.0|######################### |############################## +0.5|####################### |############### +1.0|######## |##### +1.5|### |## +2.0|# |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.48%