weatherless...................99.78598% balance.......................54.01272% offense.......................16.18664% stall.........................15.37782% semistall.....................13.54038% batonpass..................... 1.92937% hyperoffense.................. 0.88243% dragmag....................... 0.19026% sand.......................... 0.15529% monotype...................... 0.08036% trapper....................... 0.06892% monopsychic................... 0.05146% rain.......................... 0.04485% monopoison.................... 0.01899% sun........................... 0.01388% monoground.................... 0.00475% mononormal.................... 0.00409% monowater..................... 0.00095% monograss..................... 0.00010% sandstall..................... 0.00009% monoelectric.................. 0.00002% monofighting.................. 0.00000% monoghost..................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.666) |## -0.5|### |############## 0.0|##################### |############################## +0.5|################ |################## +1.0|############ |########## +1.5|###### |##### +2.0|######### |####### more negative = more offensive, more positive = more stall one # = 0.64%