weatherless...................57.28291% offense.......................47.93767% sand..........................37.93823% hyperoffense..................26.77856% balance.......................18.71843% sandoffense...................10.52784% semistall..................... 3.67640% stall......................... 2.88893% rain.......................... 2.69044% hail.......................... 2.49194% dragmag....................... 2.48448% sandstall..................... 1.90670% monotype...................... 1.69702% choice........................ 1.64296% voltturn...................... 1.62899% rainoffense................... 1.28418% multiweather.................. 0.74833% trickroom..................... 0.66352% sun........................... 0.34854% monowater..................... 0.31219% monoelectric.................. 0.24789% hailstall..................... 0.19663% monopsychic................... 0.19384% tricksand..................... 0.17706% monoice....................... 0.17613% monosteel..................... 0.16681% monofighting.................. 0.14538% sunoffense.................... 0.09506% monodark...................... 0.09319% monograss..................... 0.08574% monobug....................... 0.06337% monopoison.................... 0.06151% monoflying.................... 0.05778% mononormal.................... 0.04846% hailoffense................... 0.04380% monorock...................... 0.03448% monofire...................... 0.02516% monoground.................... 0.02237% trapper....................... 0.01398% trickhail..................... 0.01211% tailwind...................... 0.01025% gravity....................... 0.00839% monoghost..................... 0.00746% monodragon.................... 0.00373% monofairy..................... 0.00093% Stalliness (mean: -0.435) -2.0|# |###### -1.5|############# |##################### -1.0|############################## |############################# -0.5|########################## |###################### 0.0|################## |############# +0.5|########## |###### +1.0|##### |#### +1.5|### |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%