weatherless...................50.81915% offense.......................38.72187% balance.......................33.38173% sand..........................22.01337% rain..........................21.71428% hyperoffense..................17.99398% semistall..................... 6.14736% voltturn...................... 5.63107% dragmag....................... 4.92322% sun........................... 4.62105% stall......................... 3.75506% choice........................ 3.11877% hail.......................... 1.45150% monotype...................... 1.41237% sandoffense................... 1.39573% rainstall..................... 1.19398% rainoffense................... 0.99000% sandstall..................... 0.92466% trickroom..................... 0.80742% sunoffense.................... 0.45235% multiweather.................. 0.42748% sunstall...................... 0.38601% monodragon.................... 0.26566% monodark...................... 0.14837% monobug....................... 0.12932% tricksun...................... 0.12731% monowater..................... 0.11805% monorock...................... 0.10742% monoghost..................... 0.09114% hailoffense................... 0.08925% hailstall..................... 0.08588% tricksand..................... 0.08496% monoice....................... 0.08344% monofire...................... 0.08086% monopsychic................... 0.07972% monoground.................... 0.07738% allweather.................... 0.06319% monoelectric.................. 0.05562% tailwind...................... 0.04757% mononormal.................... 0.04663% monoflying.................... 0.03822% monofighting.................. 0.03779% monopoison.................... 0.02906% monosteel..................... 0.02852% monograss..................... 0.02565% trickhail..................... 0.01777% monofairy..................... 0.00171% trapper....................... 0.00126% gravity....................... 0.00126% trickrain..................... 0.00010% Stalliness (mean: -0.116) -2.0|## |###### -1.5|######## |####################### -1.0|################### |###################### -0.5|########################## |############################# 0.0|############################## |########################## +0.5|###################### |################### +1.0|############# |####### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%