weatherless...................38.17975% balance.......................35.10393% offense.......................33.50281% rain..........................28.78189% sand..........................26.54620% hyperoffense..................19.30371% voltturn...................... 7.46578% dragmag....................... 7.09040% semistall..................... 6.60728% stall......................... 5.48227% sun........................... 5.03458% choice........................ 3.52165% rainstall..................... 1.88502% sandstall..................... 1.85551% hail.......................... 1.76401% rainoffense................... 1.39595% sandoffense................... 0.97470% sunstall...................... 0.83098% trickroom..................... 0.74404% monotype...................... 0.44828% sunoffense.................... 0.43374% multiweather.................. 0.28066% monodragon.................... 0.22102% hailstall..................... 0.15438% tricksun...................... 0.09516% tricksand..................... 0.09469% hailoffense................... 0.08292% monoground.................... 0.05482% monodark...................... 0.03850% monoice....................... 0.03250% monobug....................... 0.03204% monoghost..................... 0.01843% tailwind...................... 0.01449% monowater..................... 0.01423% allweather.................... 0.00859% monoelectric.................. 0.00748% monosteel..................... 0.00667% monofire...................... 0.00651% monograss..................... 0.00515% monopsychic................... 0.00458% monoflying.................... 0.00252% monorock...................... 0.00244% monofighting.................. 0.00143% mononormal.................... 0.00107% monopoison.................... 0.00026% trickrain..................... 0.00000% monofairy..................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.055) -2.0|## |######### -1.5|######## |############################# -1.0|################## |################### -0.5|###################### |########################## 0.0|############################## |############################# +0.5|########################### |###################### +1.0|################ |###### +1.5|##### |##### +2.0|#### |## +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.35%