weatherless...................34.59152% balance.......................34.32943% offense.......................32.21437% sand..........................30.73644% rain..........................27.15014% hyperoffense..................19.16686% semistall..................... 8.53075% dragmag....................... 8.21596% voltturn...................... 6.68699% stall......................... 5.75859% sun........................... 5.47549% choice........................ 4.39042% hail.......................... 2.20659% rainstall..................... 2.18864% sunstall...................... 1.38983% sandstall..................... 1.22526% sandoffense................... 1.13642% rainoffense................... 0.80994% sunoffense.................... 0.55076% monotype...................... 0.30406% monodragon.................... 0.28155% trickroom..................... 0.22665% multiweather.................. 0.15370% hailstall..................... 0.07804% hailoffense................... 0.07105% tricksun...................... 0.04584% tricksand..................... 0.03414% monobug....................... 0.00741% monoground.................... 0.00371% allweather.................... 0.00216% monoghost..................... 0.00207% monodark...................... 0.00196% monowater..................... 0.00192% monoice....................... 0.00134% tailwind...................... 0.00124% monosteel..................... 0.00122% monofire...................... 0.00076% monoelectric.................. 0.00067% monopsychic................... 0.00065% monograss..................... 0.00051% monorock...................... 0.00014% monoflying.................... 0.00010% mononormal.................... 0.00005% monofighting.................. 0.00005% monopoison.................... 0.00001% trickrain..................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.009) -2.0|## |########## -1.5|####### |####################### -1.0|################ |############# -0.5|####################### |#################### 0.0|############################## |######################## +0.5|####################### |###################### +1.0|################## |####### +1.5|###### |## +2.0|###### |## +2.5|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.39%