weatherless...................74.31285% offense.......................41.81637% balance.......................38.15783% sand..........................17.23968% hyperoffense..................10.75633% sun........................... 7.34873% semistall..................... 5.81614% voltturn...................... 3.55300% stall......................... 3.45333% rain.......................... 2.06262% monotype...................... 1.73898% multiweather.................. 1.49273% sandoffense................... 1.25117% dragmag....................... 0.80089% sunoffense.................... 0.78330% choice........................ 0.71295% hail.......................... 0.53823% trickroom..................... 0.41041% sandstall..................... 0.20052% monodragon.................... 0.18058% monowater..................... 0.17706% monobug....................... 0.15830% mononormal.................... 0.15713% monograss..................... 0.15009% monoflying.................... 0.13016% monopsychic................... 0.10671% monodark...................... 0.10202% monosteel..................... 0.09967% monofire...................... 0.09381% sunstall...................... 0.08677% rainoffense................... 0.08326% monopoison.................... 0.08091% monofighting.................. 0.07622% monofairy..................... 0.07036% monoice....................... 0.07036% monorock...................... 0.06801% monoghost..................... 0.06449% monoground.................... 0.06098% monoelectric.................. 0.05511% tricksand..................... 0.05159% tailwind...................... 0.04221% gravity....................... 0.02462% rainstall..................... 0.02462% hailoffense................... 0.01524% hailstall..................... 0.01290% trapper....................... 0.00235% allweather.................... 0.00117% Stalliness (mean: -0.023) -2.0|## |## -1.5|###### |########## -1.0|############## |#################### -0.5|############################# |############################## 0.0|############################## |########################### +0.5|####################### |################### +1.0|########## |###### +1.5|#### |### +2.0|# |## +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%