weatherless...................77.15536% balance.......................43.41493% offense.......................34.18694% sand..........................18.27290% hyperoffense..................11.08236% semistall..................... 6.13608% stall......................... 5.17969% voltturn...................... 4.70680% sun........................... 4.03405% rain.......................... 1.88539% multiweather.................. 1.65539% dragmag....................... 1.17205% sandoffense................... 1.12407% choice........................ 0.92480% trickroom..................... 0.89834% monotype...................... 0.53227% sunoffense.................... 0.39027% monodragon.................... 0.37541% hail.......................... 0.30769% sandstall..................... 0.22402% rainoffense................... 0.04844% tailwind...................... 0.04783% tricksand..................... 0.04378% monoice....................... 0.04158% mononormal.................... 0.02472% monoflying.................... 0.01771% monowater..................... 0.01336% monoghost..................... 0.01069% monobug....................... 0.00998% monosteel..................... 0.00942% monograss..................... 0.00711% hailstall..................... 0.00670% sunstall...................... 0.00602% monodark...................... 0.00582% monorock...................... 0.00530% monofairy..................... 0.00448% monofighting.................. 0.00359% monoground.................... 0.00278% monofire...................... 0.00223% monoelectric.................. 0.00110% monopoison.................... 0.00087% monopsychic................... 0.00055% rainstall..................... 0.00016% hailoffense................... 0.00007% gravity....................... 0.00005% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.069) -2.0|#### |# -1.5|####### |######### -1.0|######### |############### -0.5|####################### |######################## 0.0|####################### |########################## +0.5|############################## |######################## +1.0|######## |####### +1.5|#### |## +2.0|## |#### +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%