weatherless...................61.57377% offense.......................49.99314% sun...........................24.86599% hyperoffense..................23.00221% balance.......................21.02334% rain..........................18.57472% multiweather..................11.69367% batonpass..................... 6.14091% monotype...................... 5.54779% sand.......................... 5.02213% semistall..................... 3.45444% sunoffense.................... 2.99685% stall......................... 2.52688% hail.......................... 1.74401% rainoffense................... 1.66359% mononormal.................... 1.10234% choice........................ 0.90657% monoflying.................... 0.74561% voltturn...................... 0.52551% sandoffense................... 0.50899% monowater..................... 0.49552% monodragon.................... 0.45591% monoground.................... 0.42323% dragmag....................... 0.42043% monosteel..................... 0.41663% monopsychic................... 0.38843% monobug....................... 0.37704% monoghost..................... 0.32108% trapper....................... 0.31040% monodark...................... 0.30256% sandstall..................... 0.28908% monofairy..................... 0.28567% monorock...................... 0.26270% monopoison.................... 0.25023% hailoffense................... 0.21150% monoice....................... 0.20527% monofighting.................. 0.20336% monoelectric.................. 0.19281% monograss..................... 0.18426% sunstall...................... 0.18303% monofire...................... 0.17025% trickroom..................... 0.14337% tailwind...................... 0.07969% rainstall..................... 0.07405% gravity....................... 0.00874% hailstall..................... 0.00857% tricksand..................... 0.00324% trickrain..................... 0.00280% tricksun...................... 0.00212% swagplay...................... 0.00157% Stalliness (mean: -0.387) |# -2.0|### |########### -1.0|######################## |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.88%