weatherless...................50.35461% offense.......................39.80721% sun...........................35.84024% hyperoffense..................25.73186% balance.......................23.66869% rain..........................23.13367% multiweather..................13.85965% sunoffense.................... 6.17585% semistall..................... 6.11637% stall......................... 4.67587% batonpass..................... 4.36297% sand.......................... 3.95583% monotype...................... 2.53557% rainoffense................... 2.25079% choice........................ 1.18708% sandstall..................... 0.62954% hail.......................... 0.62529% sunstall...................... 0.54234% monoflying.................... 0.43881% monosteel..................... 0.38442% trapper....................... 0.32924% mononormal.................... 0.32865% monoground.................... 0.30557% rainstall..................... 0.25301% dragmag....................... 0.24407% monodark...................... 0.21833% voltturn...................... 0.21730% monopsychic................... 0.19370% monodragon.................... 0.13950% sandoffense................... 0.13437% monorock...................... 0.13317% monofairy..................... 0.12661% monoghost..................... 0.12602% monobug....................... 0.12049% monowater..................... 0.11379% monoice....................... 0.09654% hailoffense................... 0.08091% monograss..................... 0.07838% monopoison.................... 0.06520% monofighting.................. 0.05937% monofire...................... 0.05760% monoelectric.................. 0.05423% trickroom..................... 0.03985% tailwind...................... 0.01427% gravity....................... 0.01094% tricksun...................... 0.00162% tricksand..................... 0.00002% hailstall..................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.283) |# -2.0|###### |################ -1.0|############################## |############################## 0.0|######################### |################# +1.0|########## |##### +2.0|### |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.68%