monotype......................100.00000% weatherless...................75.17148% offense.......................44.31724% balance.......................30.42414% monowater.....................17.23496% hyperoffense..................15.53657% monodragon....................14.97640% monoflying....................12.75111% monofairy.....................12.37583% sun........................... 9.12303% monopsychic................... 9.09026% semistall..................... 8.10774% rain.......................... 7.22338% monosteel..................... 6.88921% sand.......................... 6.83350% mononormal.................... 5.76020% sunoffense.................... 4.96330% monodark...................... 4.18976% monoground.................... 3.67548% monoelectric.................. 3.00849% voltturn...................... 2.97699% monograss..................... 1.90324% monobug....................... 1.78874% hail.......................... 1.64915% stall......................... 1.61431% monofire...................... 1.42158% monofighting.................. 1.41929% monopoison.................... 1.34508% tailwind...................... 1.20258% monorock...................... 0.89661% monoghost..................... 0.79554% rainoffense................... 0.49251% monoice....................... 0.47830% trickroom..................... 0.37941% sandoffense................... 0.18745% sunstall...................... 0.15753% hailoffense................... 0.15528% choice........................ 0.14950% tricksun...................... 0.07235% sandstall..................... 0.03893% rainstall..................... 0.01614% dragmag....................... 0.00543% multiweather.................. 0.00054% trickhail..................... 0.00023% trickrain..................... 0.00000% trapper....................... 0.00000% gravity....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.196) | -1.5|# |##################### -1.0|################ |##################### -0.5|############################## |############ 0.0|################## |################## +0.5|############ |###### +1.0|################### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%