weatherless...................75.60386% offense.......................46.35377% balance.......................30.31298% hyperoffense..................13.84595% sand.......................... 9.61170% sun........................... 7.50630% rain.......................... 6.24585% voltturn...................... 6.13403% semistall..................... 5.08364% stall......................... 4.40366% monotype...................... 3.95554% hail.......................... 2.61227% multiweather.................. 1.52802% trickroom..................... 1.30069% sandoffense................... 0.86992% sunoffense.................... 0.75986% choice........................ 0.50663% monowater..................... 0.46547% monobug....................... 0.38844% mononormal.................... 0.34770% rainoffense................... 0.34535% dragmag....................... 0.30881% monofire...................... 0.29640% sandstall..................... 0.29388% hailoffense................... 0.29271% monofighting.................. 0.26924% monoflying.................... 0.24451% monopoison.................... 0.24015% monosteel..................... 0.23010% monodark...................... 0.22406% monoice....................... 0.21543% monopsychic................... 0.19791% monorock...................... 0.18609% monoelectric.................. 0.17511% monograss..................... 0.17150% monoghost..................... 0.16312% sunstall...................... 0.15189% monodragon.................... 0.15155% monofairy..................... 0.12045% tailwind...................... 0.10310% monoground.................... 0.09782% tricksun...................... 0.04862% rainstall..................... 0.03764% trickhail..................... 0.02389% tricksand..................... 0.02339% hailstall..................... 0.01819% gravity....................... 0.01744% trapper....................... 0.01685% trickrain..................... 0.00763% allweather.................... 0.00704% swagplay...................... 0.00578% fear.......................... 0.00034% Stalliness (mean: -0.109) -2.0|## |######## -1.0|#################### |############################## 0.0|############################# |################## +1.0|######### |#### +2.0|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%