offense.......................52.28161% weatherless...................44.06172% sun...........................41.79232% rain..........................25.60588% hyperoffense..................21.92174% balance.......................20.72523% multiweather..................16.31769% sunoffense.................... 6.29693% sand.......................... 4.00464% monotype...................... 2.77303% stall......................... 2.62347% semistall..................... 2.44796% rainoffense................... 2.02063% hail.......................... 1.22551% dragmag....................... 0.65777% sandoffense................... 0.37849% voltturn...................... 0.36017% monowater..................... 0.34186% sunstall...................... 0.31591% monoghost..................... 0.30828% choice........................ 0.30371% monosteel..................... 0.29150% trickroom..................... 0.27929% monobug....................... 0.24724% monopsychic................... 0.23655% monofighting.................. 0.22587% monodragon.................... 0.20908% tricksun...................... 0.17856% mononormal.................... 0.17551% monodark...................... 0.14193% monorock...................... 0.13278% monoelectric.................. 0.13125% sandstall..................... 0.12362% hailoffense................... 0.12057% monofire...................... 0.11751% monoflying.................... 0.10683% monofairy..................... 0.10378% monopoison.................... 0.08546% monoice....................... 0.08241% monograss..................... 0.07478% gravity....................... 0.06562% trapper....................... 0.06562% monoground.................... 0.05952% rainstall..................... 0.04121% trickrain..................... 0.03968% tailwind...................... 0.03663% trickhail..................... 0.02747% hailstall..................... 0.00458% fear.......................... 0.00153% Stalliness (mean: -0.396) -2.0|### |########### -1.0|########################## |############################## 0.0|###################### |########### +1.0|##### |# +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.90%