offense.......................50.16296% sun...........................49.19705% weatherless...................37.23273% rain..........................28.03520% hyperoffense..................22.53318% balance.......................21.30801% multiweather..................18.44834% sunoffense.................... 7.54278% sand.......................... 3.36520% stall......................... 3.23596% semistall..................... 2.75989% rainoffense................... 2.25780% monotype...................... 1.98492% hail.......................... 0.96711% dragmag....................... 0.68508% sunstall...................... 0.43879% trickroom..................... 0.31589% voltturn...................... 0.28872% sandoffense................... 0.28131% monosteel..................... 0.26870% monoghost..................... 0.24067% monowater..................... 0.23153% tricksun...................... 0.23144% choice........................ 0.21355% sandstall..................... 0.18102% monopsychic................... 0.16695% monofighting.................. 0.16040% monobug....................... 0.14708% mononormal.................... 0.13300% monodragon.................... 0.11436% hailoffense................... 0.10168% monodark...................... 0.09973% monoelectric.................. 0.08950% gravity....................... 0.08476% monorock...................... 0.08134% monofire...................... 0.07223% monofairy..................... 0.07195% trapper....................... 0.06343% monoflying.................... 0.06102% monoice....................... 0.05752% trickrain..................... 0.05284% rainstall..................... 0.04747% monograss..................... 0.04691% monopoison.................... 0.04352% monoground.................... 0.03834% tailwind...................... 0.03468% trickhail..................... 0.01393% hailstall..................... 0.00761% fear.......................... 0.00032% Stalliness (mean: -0.371) -2.0|### |############ -1.0|########################### |############################## 0.0|###################### |############ +1.0|###### |# +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%