sun...........................64.75477% offense.......................44.33601% rain..........................27.51047% weatherless...................24.84222% balance.......................24.31152% hyperoffense..................21.97659% multiweather..................20.29151% sunoffense....................10.24413% stall......................... 5.62518% semistall..................... 3.75071% sand.......................... 3.03311% rainoffense................... 2.26109% dragmag....................... 0.75974% sunstall...................... 0.71822% monotype...................... 0.52632% sandstall..................... 0.51539% trickroom..................... 0.26378% hail.......................... 0.25050% tricksun...................... 0.24057% gravity....................... 0.18349% monosteel..................... 0.12679% choice........................ 0.12186% voltturn...................... 0.11504% mononormal.................... 0.09687% rainstall..................... 0.07594% monopsychic................... 0.06702% monofighting.................. 0.06572% sandoffense................... 0.06368% monowater..................... 0.05609% trapper....................... 0.04216% monoghost..................... 0.04041% trickrain..................... 0.03461% hailoffense................... 0.02896% monobug....................... 0.02490% monoflying.................... 0.01061% monodark...................... 0.01052% hailstall..................... 0.00987% monodragon.................... 0.00983% monoelectric.................. 0.00859% monoice....................... 0.00449% trickhail..................... 0.00394% tailwind...................... 0.00379% monofire...................... 0.00350% monopoison.................... 0.00214% monofairy..................... 0.00167% monorock...................... 0.00074% monograss..................... 0.00034% monoground.................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.239) -2.0|## |############## -1.0|########################### |############################## 0.0|######################### |############### +1.0|######### |## +2.0|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.76%