sun...........................69.00449% offense.......................40.71310% balance.......................24.84034% weatherless...................22.90771% rain..........................19.46503% hyperoffense..................18.03988% multiweather..................17.47727% sunoffense....................10.16654% stall.........................10.05657% semistall..................... 6.35012% sand.......................... 5.94682% rainoffense................... 1.63837% sandstall..................... 1.33485% sunstall...................... 1.16863% dragmag....................... 0.84388% gravity....................... 0.46892% trickroom..................... 0.21866% tricksun...................... 0.20445% hail.......................... 0.17904% rainstall..................... 0.17133% monotype...................... 0.11712% trickrain..................... 0.05055% hailoffense................... 0.03550% choice........................ 0.02669% trapper....................... 0.02325% monosteel..................... 0.02251% mononormal.................... 0.02080% monopsychic................... 0.01761% monowater..................... 0.01627% voltturn...................... 0.01627% monofighting.................. 0.01599% monoghost..................... 0.01468% sandoffense................... 0.00962% monobug....................... 0.00519% monodark...................... 0.00124% monoflying.................... 0.00115% monoice....................... 0.00072% hailstall..................... 0.00066% monoelectric.................. 0.00059% tailwind...................... 0.00040% monodragon.................... 0.00036% monofire...................... 0.00020% trickhail..................... 0.00019% monopoison.................... 0.00010% monorock...................... 0.00002% monofairy..................... 0.00001% monograss..................... 0.00000% monoground.................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.005) -2.0|## |############### -1.0|######################### |############################## 0.0|############################## |############### +1.0|############## |#### +2.0|### |##### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.67%