weatherless...................93.09499% offense.......................44.35188% balance.......................31.58781% hyperoffense..................15.22634% voltturn...................... 9.31602% sand.......................... 5.73358% semistall..................... 5.51052% stall......................... 3.32345% monotype...................... 1.32028% hail.......................... 0.68554% trickroom..................... 0.52607% choice........................ 0.49860% monopoison.................... 0.35140% rain.......................... 0.29012% tailwind...................... 0.28725% sun........................... 0.25735% monoflying.................... 0.25586% monoground.................... 0.19550% dragmag....................... 0.18791% hailoffense................... 0.15066% monowater..................... 0.11638% monobug....................... 0.10853% sunoffense.................... 0.09472% sandoffense................... 0.09256% tricksand..................... 0.09248% mononormal.................... 0.07439% monodark...................... 0.06846% sandstall..................... 0.06379% multiweather.................. 0.06157% monoelectric.................. 0.05071% rainoffense................... 0.04387% monorock...................... 0.03961% monofighting.................. 0.02100% monofire...................... 0.01843% monodragon.................... 0.01838% monofairy..................... 0.01742% monoghost..................... 0.01415% monoice....................... 0.01408% monopsychic................... 0.00903% monosteel..................... 0.00441% monograss..................... 0.00383% Stalliness (mean: -0.135) |######### -1.0|################## |############################## 0.0|########################### |################ +1.0|########### |#### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.85%