weatherless...................93.58039% offense.......................46.33411% balance.......................28.56380% voltturn......................15.23405% hyperoffense..................13.76252% stall......................... 6.20264% sand.......................... 6.08012% semistall..................... 5.13693% choice........................ 0.83212% monotype...................... 0.44323% hail.......................... 0.31757% trickroom..................... 0.31605% tailwind...................... 0.25392% monoground.................... 0.24168% dragmag....................... 0.23745% sandstall..................... 0.22630% sandoffense................... 0.18504% tricksand..................... 0.18504% rain.......................... 0.11212% monodark...................... 0.10402% multiweather.................. 0.09172% monoice....................... 0.03901% monoflying.................... 0.02412% monopoison.................... 0.02010% hailoffense................... 0.01289% monoelectric.................. 0.00934% monobug....................... 0.00200% monodragon.................... 0.00183% sun........................... 0.00152% monofighting.................. 0.00089% monowater..................... 0.00017% monofairy..................... 0.00017% mononormal.................... 0.00006% monosteel..................... 0.00001% rainoffense................... 0.00000% sunoffense.................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.064) |####### -1.0|############# |############################## 0.0|###################### |############ +1.0|######### |##### +2.0|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.99%