weatherless...................91.30190% offense.......................40.37957% balance.......................28.64010% voltturn......................16.00212% hyperoffense..................13.13076% stall.........................11.91299% sand.......................... 8.25101% semistall..................... 5.93659% sandstall..................... 0.68740% dragmag....................... 0.58821% hail.......................... 0.52727% choice........................ 0.41978% tailwind...................... 0.32339% trickroom..................... 0.26193% monotype...................... 0.24536% monoground.................... 0.16681% sandoffense................... 0.14548% tricksand..................... 0.14548% multiweather.................. 0.12818% monodark...................... 0.07098% rain.......................... 0.04794% monopoison.................... 0.00469% monoice....................... 0.00195% monoelectric.................. 0.00066% hailoffense................... 0.00059% monoflying.................... 0.00016% monodragon.................... 0.00006% sun........................... 0.00005% monobug....................... 0.00002% monofighting.................. 0.00002% monowater..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% monosteel..................... 0.00000% sunoffense.................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.142) |######## -1.0|########### |####################### 0.0|############################## |############## +1.0|####### |######### +2.0| |#### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.91%