weatherless...................94.44415% offense.......................40.37416% balance.......................25.55249% hyperoffense..................24.53302% monotype...................... 5.41134% semistall..................... 5.10702% stall......................... 4.43331% sand.......................... 2.84754% sun........................... 1.19484% hail.......................... 1.09728% monoghost..................... 0.96259% monofairy..................... 0.89535% monowater..................... 0.72030% monosteel..................... 0.49648% mononormal.................... 0.49294% monodragon.................... 0.46947% rain.......................... 0.45494% monoice....................... 0.35695% monobug....................... 0.35109% sandstall..................... 0.30969% monofighting.................. 0.30366% monopsychic................... 0.30308% monoflying.................... 0.29369% monodark...................... 0.28546% monorock...................... 0.25040% monopoison.................... 0.24795% monoelectric.................. 0.23143% monofire...................... 0.22369% sandoffense................... 0.21435% sunoffense.................... 0.20862% monograss..................... 0.19179% rainoffense................... 0.15518% monoground.................... 0.14038% hailoffense................... 0.13447% hailstall..................... 0.03852% multiweather.................. 0.03560% sunstall...................... 0.02464% rainstall..................... 0.01267% batonpass..................... 0.01017% dragmag....................... 0.00859% voltturn...................... 0.00752% trickroom..................... 0.00035% tailwind...................... 0.00017% Stalliness (mean: -0.278) | -2.0|#### |################# -1.0|########################## |############################## 0.0|########################## |################# +1.0|######### |#### +2.0|### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.72%