weatherless...................96.81306% offense.......................41.27253% balance.......................27.88911% hyperoffense..................23.07915% semistall..................... 4.27923% monotype...................... 3.50398% stall......................... 3.47997% sand.......................... 1.79584% monofairy..................... 0.75215% sun........................... 0.62551% monowater..................... 0.61175% rain.......................... 0.56666% monoghost..................... 0.55534% monodragon.................... 0.51248% mononormal.................... 0.36412% monosteel..................... 0.34202% monopsychic................... 0.23332% hail.......................... 0.21602% monoelectric.................. 0.16875% monofighting.................. 0.15412% sandoffense................... 0.13596% monorock...................... 0.11557% monopoison.................... 0.11488% monoice....................... 0.10426% rainoffense................... 0.10197% monograss..................... 0.10139% monofire...................... 0.08301% monodark...................... 0.07672% monoground.................... 0.07437% monobug....................... 0.06094% monoflying.................... 0.05339% sunoffense.................... 0.04048% sandstall..................... 0.01890% multiweather.................. 0.01631% rainstall..................... 0.01122% sunstall...................... 0.00982% batonpass..................... 0.00517% hailoffense................... 0.00182% dragmag....................... 0.00020% voltturn...................... 0.00006% hailstall..................... 0.00003% trickroom..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.281) | -2.0|#### |############## -1.0|######################## |############################## 0.0|######################### |################### +1.0|######## |### +2.0|### | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.75%