weatherless...................80.31755% offense.......................57.59558% hyperoffense..................35.23110% sand..........................14.45894% balance....................... 5.83143% hail.......................... 2.99568% sandoffense................... 2.53546% sun........................... 2.16313% voltturn...................... 1.93017% batonpass..................... 1.20368% sunoffense.................... 1.16727% stall......................... 0.89525% rain.......................... 0.81345% multiweather.................. 0.74376% hailoffense................... 0.57595% sandstall..................... 0.53236% semistall..................... 0.44664% trickroom..................... 0.32827% monotype...................... 0.24495% rainoffense................... 0.11959% monoice....................... 0.11446% dragmag....................... 0.11006% monoghost..................... 0.06176% tailwind...................... 0.04293% monowater..................... 0.03285% monobug....................... 0.01354% mononormal.................... 0.00766% monofairy..................... 0.00668% tricksun...................... 0.00508% monopsychic................... 0.00398% gravity....................... 0.00323% monodark...................... 0.00192% monosteel..................... 0.00100% hailstall..................... 0.00084% trapper....................... 0.00064% monodragon.................... 0.00041% tricksand..................... 0.00039% monoflying.................... 0.00032% monopoison.................... 0.00026% rainstall..................... 0.00017% monofire...................... 0.00008% monograss..................... 0.00005% monoelectric.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% trickhail..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.798) -2.0|# |### -1.5|########## |########### -1.0|############################## |################# -0.5|############ |######## 0.0|##### |## +0.5|# |# +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.98%