weatherless...................72.21749% balance.......................43.22661% offense.......................38.71041% sun...........................21.57256% semistall.....................12.96087% voltturn...................... 6.24710% sand.......................... 4.43566% hyperoffense.................. 4.18742% trickroom..................... 3.10235% rain.......................... 2.07689% sunoffense.................... 0.97861% stall......................... 0.91469% tailwind...................... 0.46216% choice........................ 0.45906% multiweather.................. 0.34456% sandstall..................... 0.18109% monotype...................... 0.12469% trickrain..................... 0.09393% monowater..................... 0.09182% hail.......................... 0.04195% monoelectric.................. 0.01708% monodragon.................... 0.01708% monograss..................... 0.01485% monopoison.................... 0.00061% monosteel..................... 0.00034% sandoffense................... 0.00000% rainoffense................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.142) |# -1.5|## |### -1.0|### |########### -0.5|############ |############################## 0.0|#################### |############# +0.5|################# |############## +1.0|############ |####### +1.5|##### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.67%