weatherless...................66.66425% balance.......................48.04493% offense.......................32.38331% sun...........................24.13827% semistall.....................16.50682% sand.......................... 7.68370% voltturn...................... 5.39809% trickroom..................... 2.51903% hyperoffense.................. 2.10089% rain.......................... 1.69589% stall......................... 0.96405% tailwind...................... 0.76735% sandstall..................... 0.38057% sunoffense.................... 0.32326% multiweather.................. 0.18783% choice........................ 0.06680% trickrain..................... 0.02136% hail.......................... 0.00572% monotype...................... 0.00411% monograss..................... 0.00209% monoelectric.................. 0.00139% monodragon.................... 0.00139% monowater..................... 0.00060% monopoison.................... 0.00001% monosteel..................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.286) | -1.5|# |# -1.0|### |##### -0.5|##### |############################## 0.0|################### |############ +0.5|############ |#################### +1.0|############## |######## +1.5|##### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.74%