weatherless...................77.59485% offense.......................65.16031% balance.......................22.13809% sun...........................12.86770% hyperoffense..................11.68357% trickroom..................... 8.77333% sand.......................... 5.08167% tricksun...................... 4.22013% tailwind...................... 3.91671% rain.......................... 3.44391% monotype...................... 2.59668% hail.......................... 1.94211% multiweather.................. 0.89965% sunoffense.................... 0.81136% semistall..................... 0.79917% choice........................ 0.70274% monowater..................... 0.63987% monofire...................... 0.35618% voltturn...................... 0.31654% sandoffense................... 0.27490% monobug....................... 0.26158% rainoffense................... 0.24996% stall......................... 0.21886% tricksand..................... 0.19675% batonpass..................... 0.19416% monoelectric.................. 0.17812% monofairy..................... 0.17468% hailoffense................... 0.17267% monoice....................... 0.16087% monopsychic................... 0.14815% monosteel..................... 0.12106% monoghost..................... 0.11877% monodragon.................... 0.10004% mononormal.................... 0.07362% monopoison.................... 0.06776% monofighting.................. 0.06039% monograss..................... 0.05395% trickhail..................... 0.04843% monorock...................... 0.02816% monoground.................... 0.02581% monodark...................... 0.01807% sandstall..................... 0.01296% monoflying.................... 0.00960% gravity....................... 0.00819% dragmag....................... 0.00609% trapper....................... 0.00409% trickrain..................... 0.00200% Stalliness (mean: -0.366) |# -1.5|#### |###### -1.0|################ |################### -0.5|######################## |############################## 0.0|#################### |############ +0.5|####### |### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.69%