weatherless...................99.81098% balance.......................34.13652% offense.......................33.62653% hyperoffense..................13.48099% semistall..................... 9.39858% stall......................... 9.35739% voltturn...................... 5.20890% trickroom..................... 4.45839% choice........................ 1.08682% monotype...................... 0.38953% tailwind...................... 0.37220% monowater..................... 0.28358% sun........................... 0.09694% rain.......................... 0.09203% monoghost..................... 0.06302% monoelectric.................. 0.01520% monodragon.................... 0.01478% sunoffense.................... 0.01376% monosteel..................... 0.00569% monorock...................... 0.00562% monofighting.................. 0.00559% dragmag....................... 0.00344% monofairy..................... 0.00176% monobug....................... 0.00130% trapper....................... 0.00095% gravity....................... 0.00080% monodark...................... 0.00040% monofire...................... 0.00031% mononormal.................... 0.00020% sand.......................... 0.00004% monograss..................... 0.00004% monoground.................... 0.00000% monoflying.................... 0.00000% hail.......................... 0.00000% monopoison.................... 0.00000% swagplay...................... 0.00000% monopsychic................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.144) -2.0|## |###### -1.5|########### |############ -1.0|################### |#################### -0.5|##################### |############################## 0.0|######################### |############################# +0.5|########################## |###################### +1.0|#################### |############# +1.5|###### |####### +2.0|#### |##### +2.5|### |# +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.35%