weatherless...................99.70656% balance.......................40.64798% offense.......................26.50337% semistall.....................13.87178% stall.........................10.60193% trickroom..................... 8.43838% hyperoffense.................. 8.37494% voltturn...................... 6.39310% tailwind...................... 0.55596% choice........................ 0.52585% rain.......................... 0.23986% monotype...................... 0.20227% monowater..................... 0.15897% sun........................... 0.05358% monoghost..................... 0.02676% sunoffense.................... 0.02513% monoelectric.................. 0.00682% monorock...................... 0.00442% monofighting.................. 0.00442% monodragon.................... 0.00397% monosteel..................... 0.00134% monofairy..................... 0.00051% gravity....................... 0.00017% monobug....................... 0.00004% dragmag....................... 0.00004% monofire...................... 0.00003% monodark...................... 0.00003% trapper....................... 0.00001% mononormal.................... 0.00000% sand.......................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% hail.......................... 0.00000% monopoison.................... 0.00000% swagplay...................... 0.00000% monopsychic................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.392) -2.0|### |## -1.5|## |###### -1.0|############# |############## -0.5|############# |############## 0.0|################### |############################## +0.5|#################### |############################ +1.0|################# |################### +1.5|#### |### +2.0|### |######### +2.5|## | +3.0|###### | more negative = more offensive, more positive = more stall one # = 0.44%