weatherless...................90.97388% offense.......................55.94957% hyperoffense..................29.32318% balance.......................14.29551% hail.......................... 3.42519% sun........................... 2.91117% sand.......................... 1.80447% voltturn...................... 1.79532% sunoffense.................... 1.78417% hailoffense................... 1.24938% monotype...................... 1.04436% rain.......................... 1.02564% rainoffense................... 0.48967% trickroom..................... 0.38213% semistall..................... 0.36722% monowater..................... 0.32142% sandoffense................... 0.14925% dragmag....................... 0.14464% monofighting.................. 0.13018% multiweather.................. 0.10900% choice........................ 0.09715% mononormal.................... 0.09082% monobug....................... 0.09046% monodark...................... 0.07635% stall......................... 0.06451% monoice....................... 0.05983% monoghost..................... 0.05339% monoground.................... 0.04909% monopoison.................... 0.04733% monograss..................... 0.04534% tailwind...................... 0.02965% monodragon.................... 0.02915% monosteel..................... 0.02448% monoflying.................... 0.01984% monopsychic................... 0.01331% sandstall..................... 0.01326% monorock...................... 0.01002% trapper....................... 0.00948% monofairy..................... 0.00832% tricksand..................... 0.00733% gravity....................... 0.00702% monofire...................... 0.00497% trickrain..................... 0.00429% trickhail..................... 0.00359% monoelectric.................. 0.00199% hailstall..................... 0.00171% Stalliness (mean: -0.652) |## -2.0|## |######### -1.5|############## |##################### -1.0|############################## |############################# -0.5|########################### |############################## 0.0|###################### |########### +0.5|##### |### +1.0|# | more negative = more offensive, more positive = more stall one # = 0.48%