weatherless...................90.70963% offense.......................59.34280% hyperoffense..................25.60479% balance.......................14.76874% sun........................... 4.64339% hail.......................... 4.25609% hailoffense................... 2.41648% sunoffense.................... 2.34825% voltturn...................... 1.13274% sand.......................... 0.34165% semistall..................... 0.19242% stall......................... 0.09125% sandstall..................... 0.05850% trickroom..................... 0.05476% monotype...................... 0.05343% rain.......................... 0.04970% rainoffense................... 0.03554% monowater..................... 0.02265% monopoison.................... 0.01314% gravity....................... 0.01305% monoice....................... 0.01056% sandoffense................... 0.00886% choice........................ 0.00833% dragmag....................... 0.00587% monodark...................... 0.00322% monoghost..................... 0.00105% monoflying.................... 0.00100% mononormal.................... 0.00081% monograss..................... 0.00056% multiweather.................. 0.00046% monodragon.................... 0.00024% trickrain..................... 0.00022% monoground.................... 0.00014% monofairy..................... 0.00003% monobug....................... 0.00002% tailwind...................... 0.00001% monosteel..................... 0.00000% trickhail..................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.581) | -2.0|### |####### -1.5|####### |################# -1.0|####################### |##################### -0.5|#################### |############################## 0.0|######################## |########### +0.5|### |#### +1.0|# | more negative = more offensive, more positive = more stall one # = 0.58%