weatherless...................74.70352% offense.......................53.40722% balance.......................30.92045% sand..........................16.67123% hyperoffense.................. 8.95822% sun........................... 6.49517% voltturn...................... 6.04817% semistall..................... 4.94435% rain.......................... 2.34446% multiweather.................. 2.20307% hail.......................... 2.19394% stall......................... 1.76975% monotype...................... 1.71045% trickroom..................... 1.35924% sunoffense.................... 0.64313% sandoffense................... 0.56103% sandstall..................... 0.53366% tricksun...................... 0.46068% choice........................ 0.39683% tricksand..................... 0.26911% monosteel..................... 0.26455% monofire...................... 0.23262% monoflying.................... 0.15508% monodragon.................... 0.15052% monowater..................... 0.14596% monoground.................... 0.14596% monoelectric.................. 0.14596% monoghost..................... 0.13228% dragmag....................... 0.12315% monobug....................... 0.10491% monopsychic................... 0.09579% monoice....................... 0.09579% monodark...................... 0.08210% monofairy..................... 0.06842% monofighting.................. 0.06386% rainoffense................... 0.05930% tailwind...................... 0.05930% trickhail..................... 0.05930% mononormal.................... 0.05473% monograss..................... 0.04561% monopoison.................... 0.03193% monorock...................... 0.03193% sunstall...................... 0.01824% hailoffense................... 0.00912% rainstall..................... 0.00456% Stalliness (mean: -0.156) |# -1.5|### |####### -1.0|############## |######################### -0.5|############################ |########################## 0.0|############################## |##################### +0.5|############ |######## +1.0|##### |#### +1.5|#### |## +2.0|# more negative = more offensive, more positive = more stall one # = 0.53%