weatherless...................76.19175% offense.......................49.26442% balance.......................33.26045% sand..........................15.98674% hyperoffense.................. 8.81086% voltturn...................... 7.75675% semistall..................... 6.30940% sun........................... 5.68451% rain.......................... 2.37750% stall......................... 2.35488% trickroom..................... 1.78029% multiweather.................. 1.77240% hail.......................... 1.59223% monotype...................... 1.54288% sandstall..................... 0.74877% sunoffense.................... 0.64115% tricksun...................... 0.63721% sandoffense................... 0.46638% tricksand..................... 0.37434% monosteel..................... 0.25680% choice........................ 0.24074% monoground.................... 0.20767% monofire...................... 0.17205% dragmag....................... 0.15306% monoelectric.................. 0.13693% monowater..................... 0.12465% monodragon.................... 0.10527% monobug....................... 0.10243% monoghost..................... 0.09847% monoflying.................... 0.09436% tailwind...................... 0.08554% monoice....................... 0.07988% mononormal.................... 0.06414% monopsychic................... 0.05528% rainoffense................... 0.05104% monodark...................... 0.04959% monofighting.................. 0.04702% trickhail..................... 0.04236% monopoison.................... 0.04153% monograss..................... 0.03872% monorock...................... 0.03529% monofairy..................... 0.03281% sunstall...................... 0.01518% hailoffense................... 0.00610% rainstall..................... 0.00282% Stalliness (mean: -0.098) |# -1.5|### |####### -1.0|############# |######################## -0.5|######################### |###################### 0.0|############################## |###################### +0.5|############ |########## +1.0|###### |##### +1.5|##### |## +2.0|# more negative = more offensive, more positive = more stall one # = 0.53%