weatherless...................82.05704% balance.......................42.64372% offense.......................34.85284% voltturn......................14.14701% sand..........................13.67663% semistall.....................11.17362% hyperoffense.................. 6.69122% stall......................... 4.63860% trickroom..................... 3.55568% sun........................... 2.37015% rain.......................... 2.02043% sandstall..................... 1.55466% monotype...................... 1.24025% tricksun...................... 0.80534% tricksand..................... 0.68781% multiweather.................. 0.67935% hail.......................... 0.55511% monosteel..................... 0.29189% monoground.................... 0.22376% sandoffense................... 0.19536% dragmag....................... 0.17589% monobug....................... 0.12238% sunoffense.................... 0.11962% monoice....................... 0.09879% monopoison.................... 0.09263% monofire...................... 0.09128% tailwind...................... 0.08095% monowater..................... 0.06770% monoghost..................... 0.05384% monopsychic................... 0.04495% monoelectric.................. 0.03504% monodragon.................... 0.03441% monoflying.................... 0.03212% monograss..................... 0.02469% trickhail..................... 0.02342% monorock...................... 0.02321% choice........................ 0.00884% mononormal.................... 0.00435% hailoffense................... 0.00228% monodark...................... 0.00049% monofairy..................... 0.00038% rainoffense................... 0.00034% sunstall...................... 0.00000% monofighting.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.157) |## -1.5|## |#### -1.0|####### |############### -0.5|############### |############# 0.0|############################## |######################## +0.5|############### |############# +1.0|######### |####### +1.5|####### |#### +2.0|## more negative = more offensive, more positive = more stall one # = 0.59%